Visual Development

Ongoing

view behance

As a games designer, I approach my problem solving skills through constant iteration and experimentation. This stategy comes

from my experience within art. Here is a collection of my artworks which display my visual communication skills.

designed a team/ship wipEout project (Blender)

blackriver fingerboard ramp (3dsMax)

pumpkin scene (3dsMax)

homelite 26 lcs chainsaw (3dsMax + substance paint)

robot sprite for college project 'Bimgame'

brutalist rock building

digital painting of a nearby road

digital painting of a screaming man

menu screen for college project

volkswagen inspired pixel asset for said project

concept art tone study

rembrandt study

PROJECTS

DESIGN JOURNAL